Portfolio
Artificial Intelligence
My academic and professional work centers on applied machine learning, with projects in computer vision, biomedical signal processing, explainable AI, and research tooling. I primarily work in Python.
Software
My software work spans games, creative tools, web applications, and automation. Today, I primarily develop games with Godot while drawing on a broader background in C#, web development, Blender, and other open-source tools.
Music
I write, record, and perform music across dungeon synth, metal, electronic, orchestral, and hip-hop projects. My work also includes film and game scoring, live performances, and collaborations with other artists.
Complex Systems
I explore how complex systems can be used to generate music. My projects apply L-systems, cellular automata, and genetic programming to algorithmic composition and rhythm generation.
REAPER
I create free REAPER scripts and templates for experimenting with MIDI, synthesizers, and split-keyboard setups. Each tool is available to download with instructions.
Needlework
I sew costumes, stuffed animals, pillows, and other handmade pieces. My work ranges from Renaissance Festival outfits to personalized gifts.
Woodwork
My woodworking projects focus on practical pieces for music, including a custom pedalboard and microphone holder. The craft also lets me continue a family tradition of carpentry.
Photography
I photograph landscapes and places encountered while traveling. This collection features images from Switzerland, Alaska, and Sedona.
Painting
My painting work includes acrylic pieces, digital paintings, and generative art created from random walks through five-dimensional space. I continue to develop my technique while exploring both personal and computational approaches to art.
Miscellaneous
A collection of everything else I've created and am proud to share.